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AI Insights · Timothy · March 2024

Top 5 First Person Games on iOS in Switzerland: Q1 2024

Explore the performance of the top five first-person games on iOS in Switzerland during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 First Person Games on iOS in Switzerland: Q1 2024

In Q1 2024, the top five first-person games on the iOS platform in Switzerland demonstrated varied performance across downloads, revenue, and active user metrics. Here's a closer look at how each game fared throughout the quarter.

Call of Duty®: Mobile from Activision Publishing, Inc. saw a peak weekly revenue of around $72K in the first week of January. However, this number declined significantly, reaching approximately $26K by the end of the month. A mid-quarter recovery was observed with revenue climbing back to $52K in the first week of February. Weekly downloads were relatively stable, fluctuating between 1.1K and 1.9K. The game maintained a consistent active user base, starting at 31.9K in early January and ending the quarter with 26.7K active users.

Minecraft by Mojang had a steady performance with weekly revenue ranging from $4.3K to $6.7K. Weekly downloads remained low but stable, with figures between 130 and 171 throughout the quarter. The active user count started at 23.1K in early January, dipped to 17.9K by late February, and recovered slightly to 19.5K by the end of March.

Hunting Sniper: Showdown published by SPARKS INFORMATION (SINGAPORE) PTE. LTD. experienced a peak in weekly revenue at $8.5K in mid-February. Downloads saw a significant drop from 5.2K in the first week of January to just 680 by the last week of March. The active user base also saw fluctuations, peaking at 5.7K in the second week of January and stabilizing around 2.7K by late March.

Chapters: Interactive Stories by Crazy Maple Studio, Inc. showcased a consistent revenue performance, with weekly earnings ranging from $2.2K to $4.1K. Downloads were relatively low, peaking at 203 in the first week of January and dropping to 198 by the end of March. The active user base started at 1.3K in early January and remained stable, ending the quarter with 1.2K active users.

Blackjack 21: Blackjackist from KamaGames saw a peak weekly revenue of $5.2K in mid-January. The game experienced a consistent trend in weekly downloads, with figures ranging from 145 to 362. The active user count showed a notable increase from 576 in early January to 751 in mid-March, before ending the quarter at 635.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024